Velocity NY is Coming!

O'Reilly's Velocity Conference is quickly approaching -- it's September 15-17 in beautiful New York. As a follow up to last month's post, I wanted to make sure people knew I had 3 more tickets left to give away to this epic front-end performance conference!
In my last post, I asked for links to awesome performance-related articles. I learned a ton and I hope you did too! This time I'm looking for something a bit more interactive! In the comments below, please post a link to an awesome demo. Whether it's a CSS animation or a canvas/WebGL masterpiece, I want to see something epic!
If you entered via the previous post, your entry will be put in the drawing for subsequent ticket giveaways. If you don't want to chance it and want to get a 20% off discount to the conference, use code AFF20 after clicking this link!
![Introducing MooTools Templated]()
One major problem with creating UI components with the MooTools JavaScript framework is that there isn't a great way of allowing customization of template and ease of node creation. As of today, there are two ways of creating:
new Element Madness
The first way to create UI-driven...
![Convert XML to JSON with JavaScript]()
If you follow me on Twitter, you know that I've been working on a super top secret mobile application using Appcelerator Titanium. The experience has been great: using JavaScript to create easy to write, easy to test, native mobile apps has been fun. My...
![:valid, :invalid, and :required CSS Pseudo Classes]()
Let's be honest, form validation with JavaScript can be a real bitch. On a real basic level, however, it's not that bad. HTML5 has jumped in to some extent, providing a few attributes to allow us to mark fields as required or only valid if matching...
![CSS calc]()
CSS is a complete conundrum; we all appreciate CSS because of its simplicity but always yearn for the language to do just a bit more. CSS has evolved to accommodate placeholders, animations, and even click events. One problem we always thought...
This demo blew my mind. Seeing the solar system in action with nothing but CSS animations and a sprinkle of javascript:
http://codepen.io/juliangarnier/pen/idhuG
Cool collection of patterns generated using only CSS:
http://lea.verou.me/css3patterns/#
Zooming in and out on this periodic table while switching between table, helix, sphere and grid provides such an engaging experience for the user. You may even discover elements you hadn’t heard of by toggling between the different views.
http://mrdoob.github.io/three.js/examples/css3d_periodictable.html
Mozilla’s work with Epic in porting the Unreal 3 engine to JavaScript always impressed me. Having a hard time finding the actual Citadel demo on my phone but there’s a good review with screenshots here: http://www.webgl.com/2013/05/webgl-game-demo-unreal-engine-3-epic-citadel/