Velocity NY is Coming!

O'Reilly's Velocity Conference is quickly approaching -- it's September 15-17 in beautiful New York. As a follow up to last month's post, I wanted to make sure people knew I had 3 more tickets left to give away to this epic front-end performance conference!
In my last post, I asked for links to awesome performance-related articles. I learned a ton and I hope you did too! This time I'm looking for something a bit more interactive! In the comments below, please post a link to an awesome demo. Whether it's a CSS animation or a canvas/WebGL masterpiece, I want to see something epic!
If you entered via the previous post, your entry will be put in the drawing for subsequent ticket giveaways. If you don't want to chance it and want to get a 20% off discount to the conference, use code AFF20
after clicking this link!
![CSS Gradients]()
With CSS border-radius, I showed you how CSS can bridge the gap between design and development by adding rounded corners to elements. CSS gradients are another step in that direction. Now that CSS gradients are supported in Internet Explorer 8+, Firefox, Safari, and Chrome...
![9 Mind-Blowing WebGL Demos]()
As much as developers now loathe Flash, we're still playing a bit of catch up to natively duplicate the animation capabilities that Adobe's old technology provided us. Of course we have canvas, an awesome technology, one which I highlighted 9 mind-blowing demos. Another technology available...
![JavaScript Canvas Image Conversion]()
At last week's Mozilla WebDev Offsite, we all spent half of the last day hacking on our future Mozilla Marketplace app. One mobile app that recently got a lot of attention was Instagram, which sold to Facebook for the bat shit crazy price of one...
![CSS Kwicks]()
One of the effects that made me excited about client side and JavaScript was the Kwicks effect. Take a list of items and react to them accordingly when hovered. Simple, sweet. The effect was originally created with JavaScript but come five years later, our...
This demo blew my mind. Seeing the solar system in action with nothing but CSS animations and a sprinkle of javascript:
http://codepen.io/juliangarnier/pen/idhuG
Cool collection of patterns generated using only CSS:
http://lea.verou.me/css3patterns/#
Zooming in and out on this periodic table while switching between table, helix, sphere and grid provides such an engaging experience for the user. You may even discover elements you hadn’t heard of by toggling between the different views.
http://mrdoob.github.io/three.js/examples/css3d_periodictable.html
Mozilla’s work with Epic in porting the Unreal 3 engine to JavaScript always impressed me. Having a hard time finding the actual Citadel demo on my phone but there’s a good review with screenshots here: http://www.webgl.com/2013/05/webgl-game-demo-unreal-engine-3-epic-citadel/