Submit Button Enabling
"Enabling" you ask? Yes. We all know how to disable the submit upon form submission and the reasons for doing so, but what about re-enabling the submit button after an allotted amount of time. After all, what if the user presses the "stop" button immediately after submitting the form? They'd be screwed. Why not re-enable the submit button after an allotted amount of time so that the user may re-submit?
The MooTools JavaScript
window.addEvent('domready',function() {
var subber = $('submit');
subber.addEvent('click',function() {
subber.set('value','Submitting...').disabled = true;
(function() { subber.disabled = false; subber.set('value','Resubmit'); }).delay(10000); // how much time? 10 seconds
});
});
Of course, this isn't ideal in all situations. It is, however, a nice touch if your system can accommodate for it.
Update: Upon submission, the button's message changes to "submitting..." and once enabled, the message changes to "Resubmit." Thank you to Facundo Corradini for the suggestion!
![JavaScript Promise API]()
While synchronous code is easier to follow and debug, async is generally better for performance and flexibility. Why "hold up the show" when you can trigger numerous requests at once and then handle them when each is ready? Promises are becoming a big part of the JavaScript world...
![Create a CSS Cube]()
CSS cubes really showcase what CSS has become over the years, evolving from simple color and dimension directives to a language capable of creating deep, creative visuals. Add animation and you've got something really neat. Unfortunately each CSS cube tutorial I've read is a bit...
![pointer Media Query]()
As more devices emerge and differences in device interaction are implemented, the more important good CSS code will become. In order to write good CSS, we need some indicator about device capabilities. We've used CSS media queries thus far, with checks for max-width and pixel ratios.
![HTML5 download Attribute]()
I tend to get caught up on the JavaScript side of the HTML5 revolution, and can you blame me? HTML5 gives us awesome "big" stuff like WebSockets, Web Workers, History, Storage and little helpers like the Element classList collection. There are, however, smaller features in...