Detect Supported Audio Formats with JavaScript

By  on  

As streaming becomes our main entertainment source and vendors fight to create the best video format, it's going to be more and more important that we detect device and browser video support before posting videos on our websites.  We think less about audio but the same principle applies:  detect whether or not a given audio format is supported before using it.  So how do we detect if a given audio type is supported?

We can detect audio format support with HTMLAudioElement.prototype.canPlayType, the same strategy that's used with video:

// Create an audio element so we can use the canPlayType method
const audio = document.createElement('audio');

// Does the device support mp3?
audio.canPlayType('audio/mpeg'); // "probably"

There are three possible results from canPlayType:

  • "probably" : The media type appears to be playable
  • "maybe": Cannot tell if the media type is playable without playing it
  • "": The media type is not playable

We can create a function much like my supportsVideoType function to make audio detection easy:

function supportsAudioType(type) {
  let audio;

  // Allow user to create shortcuts, i.e. just "mp3"
  let formats = {
    mp3: 'audio/mpeg',
    mp4: 'audio/mp4',
    aif: 'audio/x-aiff'
  };

  if(!audio) {
    audio = document.createElement('audio')
  }

  return audio.canPlayType(formats[type] || type);
}

// Usage
if(supportsVideoType('mp3') === "probably") {
  // Set the video to mp3
}
else {
  // Set the video to wav or other format
}

Taking the time to detect edge audio and video formats is well worth it, allowing you to deliver clearer media with better compression to improve load time.  Keep these JavaScript functions in mind for your large or small media site!

Recent Features

  • By
    CSS vs. JS Animation: Which is Faster?

    How is it possible that JavaScript-based animation has secretly always been as fast — or faster — than CSS transitions? And, how is it possible that Adobe and Google consistently release media-rich mobile sites that rival the performance of native apps? This article serves as a point-by-point...

  • By
    Camera and Video Control with HTML5

    Client-side APIs on mobile and desktop devices are quickly providing the same APIs.  Of course our mobile devices got access to some of these APIs first, but those APIs are slowly making their way to the desktop.  One of those APIs is the getUserMedia API...

Incredible Demos

  • By
    CSS :target

    One interesting CSS pseudo selector is :target.  The target pseudo selector provides styling capabilities for an element whose ID matches the window location's hash.  Let's have a quick look at how the CSS target pseudo selector works! The HTML Assume there are any number of HTML elements with...

  • By
    Using MooTools to Instruct Google Analytics to Track Outbound Links

    Google Analytics provides a wealth of information about who's coming to your website. One of the most important statistics the service provides is the referrer statistic -- you've gotta know who's sending people to your website, right? What about where you send others though?

Discussion

  1. Sam Dutton

    Nice article!

    For what it’s worth, I have a demo of

    canPlayType()

    at simpl.info/cpt.

Wrap your code in <pre class="{language}"></pre> tags, link to a GitHub gist, JSFiddle fiddle, or CodePen pen to embed!