Detect Supported Audio Formats with JavaScript

By  on  

As streaming becomes our main entertainment source and vendors fight to create the best video format, it's going to be more and more important that we detect device and browser video support before posting videos on our websites.  We think less about audio but the same principle applies:  detect whether or not a given audio format is supported before using it.  So how do we detect if a given audio type is supported?

We can detect audio format support with HTMLAudioElement.prototype.canPlayType, the same strategy that's used with video:

// Create an audio element so we can use the canPlayType method
const audio = document.createElement('audio');

// Does the device support mp3?
audio.canPlayType('audio/mpeg'); // "probably"

There are three possible results from canPlayType:

  • "probably" : The media type appears to be playable
  • "maybe": Cannot tell if the media type is playable without playing it
  • "": The media type is not playable

We can create a function much like my supportsVideoType function to make audio detection easy:

function supportsAudioType(type) {
  let audio;

  // Allow user to create shortcuts, i.e. just "mp3"
  let formats = {
    mp3: 'audio/mpeg',
    mp4: 'audio/mp4',
    aif: 'audio/x-aiff'
  };

  if(!audio) {
    audio = document.createElement('audio')
  }

  return audio.canPlayType(formats[type] || type);
}

// Usage
if(supportsVideoType('mp3') === "probably") {
  // Set the video to mp3
}
else {
  // Set the video to wav or other format
}

Taking the time to detect edge audio and video formats is well worth it, allowing you to deliver clearer media with better compression to improve load time.  Keep these JavaScript functions in mind for your large or small media site!

Recent Features

  • By
    CSS Animations Between Media Queries

    CSS animations are right up there with sliced bread. CSS animations are efficient because they can be hardware accelerated, they require no JavaScript overhead, and they are composed of very little CSS code. Quite often we add CSS transforms to elements via CSS during...

  • By
    JavaScript Promise API

    While synchronous code is easier to follow and debug, async is generally better for performance and flexibility. Why "hold up the show" when you can trigger numerous requests at once and then handle them when each is ready?  Promises are becoming a big part of the JavaScript world...

Incredible Demos

  • By
    pointer Media Query

    As more devices emerge and differences in device interaction are implemented, the more important good CSS code will become.  In order to write good CSS, we need some indicator about device capabilities.  We've used CSS media queries thus far, with checks for max-width and pixel ratios.

  • By
    Jack Rugile’s Favorite CodePen Demos

    CodePen is an amazing source of inspiration for code and design. I am blown away every day by the demos users create. As you'll see below, I have an affinity toward things that move. It was difficult to narrow down my favorites, but here they are!

Discussion

  1. Sam Dutton

    Nice article!

    For what it’s worth, I have a demo of

    canPlayType()

    at simpl.info/cpt.

Wrap your code in <pre class="{language}"></pre> tags, link to a GitHub gist, JSFiddle fiddle, or CodePen pen to embed!