Making Sprite-based Games with Canvas

By  on  

One advantage to working for Mozilla is the amount of talent that surrounds me;  James Long is one of those people.  James seems to know more about software engineering than anyone probably should.  I asked James to write a canvas-centric tutorial to show you all how to create a simple canvas game; he far exceded expectation, so much so that I couldn't dare repost it here.  Below is a summary of his epic post; please jump over to his site for the complete post!

Canvas Game

The canvas element was introduced with HTML5 and provides an API for rendering on the web. The API is simple, but if you've never done graphics work before it might take some getting used to. It has great cross-browser support at this point, and it makes the web a viable platform for games.

Using canvas is simple: just create a <canvas> tag, create a rendering context from it in javascript, and use methods like fillRect and drawImage on the context to render shapes and images. The API has a lot of methods for rendering arbitrary paths, applying transformations, and more.

In his article, James is going to create a 2d game with canvas; a real game with sprites, animations, collision detection, and of course, explosions! What's a game without explosions?

James will be updating his post (adding features, fixes, etc.) over the coming weeks and months so be sure to bookmark it and check often!

Recent Features

  • By
    39 Shirts &#8211; Leaving Mozilla

    In 2001 I had just graduated from a small town high school and headed off to a small town college. I found myself in the quaint computer lab where the substandard computers featured two browsers: Internet Explorer and Mozilla. It was this lab where I fell...

  • By
    Create a CSS Flipping Animation

    CSS animations are a lot of fun; the beauty of them is that through many simple properties, you can create anything from an elegant fade in to a WTF-Pixar-would-be-proud effect. One CSS effect somewhere in between is the CSS flip effect, whereby there's...

Incredible Demos

  • By
    dwProgressBar v2:  Stepping and Events

    dwProgressBar was a huge hit when it debuted. For those of you who didn't catch my first post, dwProgressBar is a MooTools 1.2-based progress bar which allows for as much flexibility as possible. Every piece of dwProgressBar can be controlled by CSS...

  • By
    Google Font API

    Google recently debuted a new web service called the Font API.  Google's Font API provides developers a means by which they may quickly and painlessly add custom fonts to their website.  Let's take a quick look at the ways by which the Google Font...

Discussion

    Wrap your code in <pre class="{language}"></pre> tags, link to a GitHub gist, JSFiddle fiddle, or CodePen pen to embed!