JavaScript waitForTime
I write a lot of tests for new features within Firefox DevTools. We have hundreds of "mochitests" which open the browser and perform synthetic actions like clicking, typing, and other user actions. I've previously written about waitForever which essentially halts following actions without locking the browser. Another utility I enjoy is waitForTime, an async JavaScript function that I can await to give breathing time between two tasks.
Whenever I want to wait a given amount of time between tasks, I employ this function:
function waitForTime(ms) {
return new Promise(r => setTimeout(r, ms));
}
/* Usage */
await waitForTime(200);
// ...do other thing...
await waitForTime(200);
// ...do next thing ...
It's important to point out that most waitForTime calls don't appear in the final test, since arbitrary timeouts lead to intermittent test failures, but they are helpful in knowing where I need to add polling for some other condition!
![From Webcam to Animated GIF: the Secret Behind chat.meatspac.es!]()
My team mate Edna Piranha is not only an awesome hacker; she's also a fantastic philosopher! Communication and online interactions is a subject that has kept her mind busy for a long time, and it has also resulted in a bunch of interesting experimental projects...
![Responsive and Infinitely Scalable JS Animations]()
Back in late 2012 it was not easy to find open source projects using requestAnimationFrame() - this is the hook that allows Javascript code to synchronize with a web browser's native paint loop. Animations using this method can run at 60 fps and deliver fantastic...
![Link Nudging with CSS3 Animations]()
One of the more popular and simple effects I've featured on this blog over the past year has been linking nudging. I've created this effect with three flavors of JavaScript: MooTools, jQuery, and even the Dojo Toolkit. Luckily CSS3 (almost) allows us to ditch...
![Sexy Opacity Animation with MooTools or jQuery]()
A big part of the sexiness that is Apple software is Apple's use of opacity. Like seemingly every other Apple user interface technique, it needs to be ported to the web (</fanboy>). I've put together an example of a sexy opacity animation technique...
I have this kind of a function in all my apps and I usually name is delay.
You don’t have to put “async” in front of the function?