Velocity NY is Coming!

O'Reilly's Velocity Conference is quickly approaching -- it's September 15-17 in beautiful New York. As a follow up to last month's post, I wanted to make sure people knew I had 3 more tickets left to give away to this epic front-end performance conference!
In my last post, I asked for links to awesome performance-related articles. I learned a ton and I hope you did too! This time I'm looking for something a bit more interactive! In the comments below, please post a link to an awesome demo. Whether it's a CSS animation or a canvas/WebGL masterpiece, I want to see something epic!
If you entered via the previous post, your entry will be put in the drawing for subsequent ticket giveaways. If you don't want to chance it and want to get a 20% off discount to the conference, use code AFF20 after clicking this link!
![9 Mind-Blowing WebGL Demos]()
As much as developers now loathe Flash, we're still playing a bit of catch up to natively duplicate the animation capabilities that Adobe's old technology provided us. Of course we have canvas, an awesome technology, one which I highlighted 9 mind-blowing demos. Another technology available...
![CSS Filters]()
CSS filter support recently landed within WebKit nightlies. CSS filters provide a method for modifying the rendering of a basic DOM element, image, or video. CSS filters allow for blurring, warping, and modifying the color intensity of elements. Let's have...
![Digg-Style Dynamic Share Widget Using MooTools]()
I've always seen Digg as a very progressive website. Digg uses experimental, ajaxified methods for comments and mission-critical functions. One nice touch Digg has added to their website is their hover share widget. Here's how to implement that functionality on your site...
![WebKit Marquee CSS: Bringin’ Sexy Back]()
We all joke about the days of Web yesteryear. You remember them: stupid animated GIFs (flames and "coming soon" images, most notably), lame counters, guestbooks, applets, etc. Another "feature" we thought we had gotten rid of was the marquee. The marquee was a rudimentary, javascript-like...
This demo blew my mind. Seeing the solar system in action with nothing but CSS animations and a sprinkle of javascript:
http://codepen.io/juliangarnier/pen/idhuG
Cool collection of patterns generated using only CSS:
http://lea.verou.me/css3patterns/#
Zooming in and out on this periodic table while switching between table, helix, sphere and grid provides such an engaging experience for the user. You may even discover elements you hadn’t heard of by toggling between the different views.
http://mrdoob.github.io/three.js/examples/css3d_periodictable.html
Mozilla’s work with Epic in porting the Unreal 3 engine to JavaScript always impressed me. Having a hard time finding the actual Citadel demo on my phone but there’s a good review with screenshots here: http://www.webgl.com/2013/05/webgl-game-demo-unreal-engine-3-epic-citadel/