Submit Button Enabling
"Enabling" you ask? Yes. We all know how to disable the submit upon form submission and the reasons for doing so, but what about re-enabling the submit button after an allotted amount of time. After all, what if the user presses the "stop" button immediately after submitting the form? They'd be screwed. Why not re-enable the submit button after an allotted amount of time so that the user may re-submit?
The MooTools JavaScript
window.addEvent('domready',function() {
var subber = $('submit');
subber.addEvent('click',function() {
subber.set('value','Submitting...').disabled = true;
(function() { subber.disabled = false; subber.set('value','Resubmit'); }).delay(10000); // how much time? 10 seconds
});
});
Of course, this isn't ideal in all situations. It is, however, a nice touch if your system can accommodate for it.
Update: Upon submission, the button's message changes to "submitting..." and once enabled, the message changes to "Resubmit." Thank you to Facundo Corradini for the suggestion!
![Creating Scrolling Parallax Effects with CSS]()
Introduction
For quite a long time now websites with the so called "parallax" effect have been really popular.
In case you have not heard of this effect, it basically includes different layers of images that are moving in different directions or with different speed. This leads to a...
![9 More Mind-Blowing WebGL Demos]()
With Firefox OS, asm.js, and the push for browser performance improvements, canvas and WebGL technologies are opening a world of possibilities. I featured 9 Mind-Blowing Canvas Demos and then took it up a level with 9 Mind-Blowing WebGL Demos, but I want to outdo...
![Using Opacity to Show Focus with MooTools]()
I'm a huge fan of using subtle effects like link nudging (jQuery, MooTools) to enhance the user experience and increase the perceived dynamism of my websites. Trust me -- a lot of little things are what take websites to the next level.
![Xbox Live Gamer API]()
My sharpshooter status aside, I've always been surprised upset that Microsoft has never provided an API for the vast amount of information about users, the games they play, and statistics within the games. Namely, I'd like to publicly shame every n00b I've baptized with my...