SitePen: Creating and Enhancing Dojo Classes
You have probably noted over the past few months that I've been working a lot with the Dojo Toolkit. SitePen has been kind enough to allow me to guest blog about a Dojo topic I find very interesting: creating and enhancing Dojo classes. From the post:
Like all top-notch JavaScript toolkits, Dojo tries to make its classes as flexible as possible, knowing that users of the toolkit may have different ideas about how a given class or class method should work. Luckily, Dojo provides you a number of methods by which you can subclass or modify existing classes. Let's examine a few ways you can make Dojo classes exactly the way you like.
Click here to check it out!
![JavaScript Promise API]()
While synchronous code is easier to follow and debug, async is generally better for performance and flexibility. Why "hold up the show" when you can trigger numerous requests at once and then handle them when each is ready? Promises are becoming a big part of the JavaScript world...
![CSS Animations Between Media Queries]()
CSS animations are right up there with sliced bread. CSS animations are efficient because they can be hardware accelerated, they require no JavaScript overhead, and they are composed of very little CSS code. Quite often we add CSS transforms to elements via CSS during...
![Resize an Image Using Canvas, Drag and Drop and the File API]()
Recently I was asked to create a user interface that allows someone to upload an image
to a server (among other things) so that it could be used in the various web sites my
company provides to its clients. Normally this would be an easy task—create a...
![Use Custom Missing Image Graphics Using Dojo]()
A few months back I posted an article about how you can use your own "missing image" graphics when an image fails to load using MooTools and jQuery. Here's how to do the same using Dojo.
The HTML
We'll delegate the image to display by class...
Hi,
Maybe you’ll be able to help me with understanding new way of class definition in new dojo. I’m using latest version of dojo. I try to define a few classes in separate files. Example (js/TwitterManager.js):
require([ "dojo/_base/declare", "dojo/request/script"], function( declare, script) { declare("TwitterManager", script, { // The default username username: "defaultUser", get: function() { script.get("http://search.twitter.com/search.json", { jsonp: "callback", query: {q: "#dojo"} }).then(function(response){ //we're only interested in response.results, so strip it off and return it return response.results; }); } });});Then I try to instantiate this class in main file (index.html):
require(["dojo/on", "dojo/dom", "dojo/query", "dojo/mouse", "dojo/domReady!"], function(on, dom, query, mouse) { var x = new TwitterManager(); var results = x.get(); });This code doesn’t work. But when I remove from class definition “request/script” module it works fine. I really need to use “script.get” method in this class. Of course all code might be put in index.html :) but I look for OOP approach in dojo 1.8.
Thanks