SitePen: Creating and Enhancing Dojo Classes
You have probably noted over the past few months that I've been working a lot with the Dojo Toolkit. SitePen has been kind enough to allow me to guest blog about a Dojo topic I find very interesting: creating and enhancing Dojo classes. From the post:
Like all top-notch JavaScript toolkits, Dojo tries to make its classes as flexible as possible, knowing that users of the toolkit may have different ideas about how a given class or class method should work. Luckily, Dojo provides you a number of methods by which you can subclass or modify existing classes. Let's examine a few ways you can make Dojo classes exactly the way you like.
Click here to check it out!
![9 More Mind-Blowing WebGL Demos]()
With Firefox OS, asm.js, and the push for browser performance improvements, canvas and WebGL technologies are opening a world of possibilities. I featured 9 Mind-Blowing Canvas Demos and then took it up a level with 9 Mind-Blowing WebGL Demos, but I want to outdo...
![Responsive Images: The Ultimate Guide]()
Chances are that any Web designers using our Ghostlab browser testing app, which allows seamless testing across all devices simultaneously, will have worked with responsive design in some shape or form. And as today's websites and devices become ever more varied, a plethora of responsive images...
![Create a NoScript Compatible Select Form Element with an onChange Event]()
I wouldn't say that I'm addicted to checking Google Analytics but I do check my statistics often. I guess hoping for a huge burst of traffic from some unknown source. Anyway, I have multiple sites set up within my account. The way to...
![Element Position Swapping Using MooTools 1.2]()
We all know that MooTools 1.2 can do some pretty awesome animations. What if we want to quickly make two element swap positions without a lot of fuss? Now you can by implementing a MooTools swap() method.
MooTools 1.2 Implementation
MooTools 1.2 Usage
To call the swap...
Hi,
Maybe you’ll be able to help me with understanding new way of class definition in new dojo. I’m using latest version of dojo. I try to define a few classes in separate files. Example (js/TwitterManager.js):
require([ "dojo/_base/declare", "dojo/request/script"], function( declare, script) { declare("TwitterManager", script, { // The default username username: "defaultUser", get: function() { script.get("http://search.twitter.com/search.json", { jsonp: "callback", query: {q: "#dojo"} }).then(function(response){ //we're only interested in response.results, so strip it off and return it return response.results; }); } });});Then I try to instantiate this class in main file (index.html):
require(["dojo/on", "dojo/dom", "dojo/query", "dojo/mouse", "dojo/domReady!"], function(on, dom, query, mouse) { var x = new TwitterManager(); var results = x.get(); });This code doesn’t work. But when I remove from class definition “request/script” module it works fine. I really need to use “script.get” method in this class. Of course all code might be put in index.html :) but I look for OOP approach in dojo 1.8.
Thanks