Detect XR Support with JavaScript
A few years ago I wrote an article about how to detect VR support with JavaScript. Since that time, a whole lot has changed. "Augmented reality" became a thing and terminology has moved to "XR", instead of VR or AR. As such, the API has needed to evolve.
The presence of navigator.xr
signals that the browser supports the WebXR API and XR devices:
const supportsXR = 'xr' in window.navigator;
I really like using in
for feature checking rather than if(navigator.xr)
, as simply invoking that could cause some initialization to take place. In future posts we'll explore identifying and connecting to different devices.
One major problem with creating UI components with the MooTools JavaScript framework is that there isn't a great way of allowing customization of template and ease of node creation. As of today, there are two ways of creating:
new Element Madness
The first way to create UI-driven...
Before we get started, it's worth me spending a brief moment introducing myself to you. My name is Mark (or @integralist if Twitter happens to be your communication tool of choice) and I currently work for BBC News in London England as a principal engineer/tech...
One of the more impressive MooTools plugins to hit the Forge recently was The Wall by Marco Dell'Anna. The Wall creates an endless grid of elements which can be grabbed and dragged, fading in elements as they are encountered. Let me show...
CSS is a complete conundrum; we all appreciate CSS because of its simplicity but always yearn for the language to do just a bit more. CSS has evolved to accommodate placeholders, animations, and even click events. One problem we always thought...