Detect XR Support with JavaScript
A few years ago I wrote an article about how to detect VR support with JavaScript. Since that time, a whole lot has changed. "Augmented reality" became a thing and terminology has moved to "XR", instead of VR or AR. As such, the API has needed to evolve.
The presence of navigator.xr signals that the browser supports the WebXR API and XR devices:
const supportsXR = 'xr' in window.navigator;
I really like using in for feature checking rather than if(navigator.xr), as simply invoking that could cause some initialization to take place. In future posts we'll explore identifying and connecting to different devices.
![Serving Fonts from CDN]()
For maximum performance, we all know we must put our assets on CDN (another domain). Along with those assets are custom web fonts. Unfortunately custom web fonts via CDN (or any cross-domain font request) don't work in Firefox or Internet Explorer (correctly so, by spec) though...
![From Webcam to Animated GIF: the Secret Behind chat.meatspac.es!]()
My team mate Edna Piranha is not only an awesome hacker; she's also a fantastic philosopher! Communication and online interactions is a subject that has kept her mind busy for a long time, and it has also resulted in a bunch of interesting experimental projects...
![dat.gui: Exceptional JavaScript Interface Controller]()
We all love trusted JavaScript frameworks like MooTools, jQuery, and Dojo, but there's a big push toward using focused micro-frameworks for smaller purposes. Of course, there are positives and negatives to using them. Positives include smaller JS footprint (especially good for mobile) and less cruft, negatives...
![5 More HTML5 APIs You Didn’t Know Existed]()
The HTML5 revolution has provided us some awesome JavaScript and HTML APIs. Some are APIs we knew we've needed for years, others are cutting edge mobile and desktop helpers. Regardless of API strength or purpose, anything to help us better do our job is a...