Detect XR Support with JavaScript
A few years ago I wrote an article about how to detect VR support with JavaScript. Since that time, a whole lot has changed. "Augmented reality" became a thing and terminology has moved to "XR", instead of VR or AR. As such, the API has needed to evolve.
The presence of navigator.xr
signals that the browser supports the WebXR API and XR devices:
const supportsXR = 'xr' in window.navigator;
I really like using in
for feature checking rather than if(navigator.xr)
, as simply invoking that could cause some initialization to take place. In future posts we'll explore identifying and connecting to different devices.
![5 Ways that CSS and JavaScript Interact That You May Not Know About]()
CSS and JavaScript: the lines seemingly get blurred by each browser release. They have always done a very different job but in the end they are both front-end technologies so they need do need to work closely. We have our .js files and our .css, but...
![5 HTML5 APIs You Didn’t Know Existed]()
When you say or read "HTML5", you half expect exotic dancers and unicorns to walk into the room to the tune of "I'm Sexy and I Know It." Can you blame us though? We watched the fundamental APIs stagnate for so long that a basic feature...
![CSS @supports]()
Feature detection via JavaScript is a client side best practice and for all the right reasons, but unfortunately that same functionality hasn't been available within CSS. What we end up doing is repeating the same properties multiple times with each browser prefix. Yuck. Another thing we...
![MooTools Wall Plugin]()
One of the more impressive MooTools plugins to hit the Forge recently was The Wall by Marco Dell'Anna. The Wall creates an endless grid of elements which can be grabbed and dragged, fading in elements as they are encountered. Let me show...