Detect WebVR Support with JavaScript
It's been two years since I was heavily involved with WebVR at Mozilla but, despite not contributing every day, I can see VR making leaps and bounds, from Firefox making an increased effort to Chrome pushing VR and Oculus and HTC (Vive) improving their offerings. Native games are getting better but, more importantly, browsers are getting faster and three.js and aframe are empowering incredible VR experiences with JavaScript.
Before you can serve up VR experiences, however, you need to ensure the browser supports VR experiences. To do so, you need to ensure navigator.getVRDisplays is available:
const supportsVR = 'getVRDisplays' in navigator;
if (supportsVR) {
navigator.getVRDisplays().then(function(displays) {
// ... Load VR experience
});
}
else {
// ... Show "you need {x} browser" message
}
If navigator.getVRDisplays is present, it's likely that the browser supports VR and AR experiences.
Virtual reality and augmented reality have the potential to change the world and enrich lives. Learning how to code VR experiences will get you ahead of the curve, and as always, coding those experiences for the browser will break down the barrier of entry!
![How to Create a RetroPie on Raspberry Pi – Graphical Guide]()
Today we get to play amazing games on our super powered game consoles, PCs, VR headsets, and even mobile devices. While I enjoy playing new games these days, I do long for the retro gaming systems I had when I was a kid: the original Nintendo...
![CSS Filters]()
CSS filter support recently landed within WebKit nightlies. CSS filters provide a method for modifying the rendering of a basic DOM element, image, or video. CSS filters allow for blurring, warping, and modifying the color intensity of elements. Let's have...
![Form Element AJAX Spinner Attachment Using jQuery]()
![Create Keyboard Shortcuts with Mousetrap]()
Some of the finest parts of web apps are hidden in the little things. These "small details" can often add up to big, big gains. One of those small gains can be found in keyboard shortcuts. Awesome web apps like Gmail and GitHub use loads of...
Looks like
is deprecated and should not be used any more. Oculus Quest 2 does not implement it, so it can’t really be relied on: https://discourse.threejs.org/t/navigator-getvrdisplays-not-working-on-oculus-quest-browser/23273