Recent Features
![Introducing MooTools Templated]()
Introducing MooTools Templated
One major problem with creating UI components with the MooTools JavaScript framework is that there isn't a great way of allowing customization of template and ease of node creation. As of today, there are two ways of creating: new Element Madness The first way to create UI-driven...
![Create Namespaced Classes with MooTools]()
Create Namespaced Classes with MooTools
MooTools has always gotten a bit of grief for not inherently using and standardizing namespaced-based JavaScript classes like the Dojo Toolkit does. Many developers create their classes as globals which is generally frowned up. I mostly disagree with that stance, but each to their own. In any event...
Incredible Demos
![Drag. Drop. Lock.]()
Drag. Drop. Lock.
I've received dozens of emails about my Six Degrees of Kevin Bacon Using MooTools article. The MooTools in my article contained a lot of conditional code to require correct dropping per the game and many people requested that I simplify the process and just...
![Build a Slick and Simple MooTools Accordion]()
Build a Slick and Simple MooTools Accordion
Last week I covered a smooth, subtle MooTools effect called Kwicks. Another great MooTools creation is the Accordion, which acts like...wait for it...an accordion! Now I've never been a huge Weird Al fan so this is as close to playing an accordion as...



