Recent Features
![JavaScript Promise API]()
JavaScript Promise API
While synchronous code is easier to follow and debug, async is generally better for performance and flexibility. Why "hold up the show" when you can trigger numerous requests at once and then handle them when each is ready? Promises are becoming a big part of the JavaScript world...
![9 Mind-Blowing Canvas Demos]()
9 Mind-Blowing Canvas Demos
The
<canvas>element has been a revelation for the visual experts among our ranks. Canvas provides the means for incredible and efficient animations with the added bonus of no Flash; these developers can flash their awesome JavaScript skills instead. Here are nine unbelievable canvas demos that...
Incredible Demos
![Create a Simple Slideshow Using MooTools, Part III: Creating a Class]()
Create a Simple Slideshow Using MooTools, Part III: Creating a Class
In my previous two slideshow posts, Create a Simple Slideshow Using MooTools and Create a Simple Slideshow Using MooTools, Part II: Controls and Events, I showed you how to create a slideshow using...
![pointer Media Query]()
pointer Media Query
As more devices emerge and differences in device interaction are implemented, the more important good CSS code will become. In order to write good CSS, we need some indicator about device capabilities. We've used CSS media queries thus far, with checks for max-width and pixel ratios.




