On this week's episode: we welcome my colleague Jason Laster from Mozilla to speak about the Firefox DevTools debugger. We talk debugging, console shame, the future of JavaScript debuggers, and more!
One major problem with creating UI components with the MooTools JavaScript framework is that there isn't a great way of allowing customization of template and ease of node creation. As of today, there are two ways of creating:
new Element Madness
The first way to create UI-driven...
Today we get to play amazing games on our super powered game consoles, PCs, VR headsets, and even mobile devices. While I enjoy playing new games these days, I do long for the retro gaming systems I had when I was a kid: the original Nintendo...
As more devices emerge and differences in device interaction are implemented, the more important good CSS code will become. In order to write good CSS, we need some indicator about device capabilities. We've used CSS media queries thus far, with checks for max-width and pixel ratios.
Providing users as many preferences as possible always puts a smile on the user's face. One of those important preferences is font size. I can see fine but the next guy may have difficulty with the font size I choose. That's why...