Remove Broken Images Using Dojo
In an effort to get better with the Dojo Toolkit, I've decided to port yet another one of my previous posts: Remove Broken Images Using MooTools or jQuery. Broken images are an eyesore to any website so there's no point to keeping them in the page. Here's how you can remove them on the client side.
The Dojo JavaScript
dojo.ready(function() {
dojo.query('img').forEach(function(img){
dojo.connect(img,'onerror',function() {
dojo.destroy(img);
});
});
});
Just as simple as jQuery and MooTools -- just a different syntax!
![Responsive and Infinitely Scalable JS Animations]()
Back in late 2012 it was not easy to find open source projects using requestAnimationFrame() - this is the hook that allows Javascript code to synchronize with a web browser's native paint loop. Animations using this method can run at 60 fps and deliver fantastic...
![Create a Sheen Logo Effect with CSS]()
I was inspired when I first saw Addy Osmani's original ShineTime blog post. The hover sheen effect is simple but awesome. When I started my blog redesign, I really wanted to use a sheen effect with my logo. Using two HTML elements and...
![Pure CSS Slide Up and Slide Down]()
If I can avoid using JavaScript for element animations, I'm incredibly happy and driven to do so. They're more efficient, don't require a JavaScript framework to manage steps, and they're more elegant. One effect that is difficult to nail down with pure CSS is sliding up...
![CSS Vertical Center with Flexbox]()
I'm 31 years old and feel like I've been in the web development game for centuries. We knew forever that layouts in CSS were a nightmare and we all considered flexbox our savior. Whether it turns out that way remains to be seen but flexbox does easily...
Some streamlining of your methods:
dojo.query('img').connect('onerror', function() { dojo.destroy(this); });Nice site by the way :) Keep up the Dojo posts :)
@Karl Tiedt: Applied to a collection — very nice! I’ll keep that in mind from this point forward.
Would you happen to have code to do this with prototype?
I wish images would fire an event if they didn’t load then we could put something in it’s place instead of going through every image checking. Kind of slow…
@Ben: They do — they fire an
onErrorevent.