Submit Button Enabling
"Enabling" you ask? Yes. We all know how to disable the submit upon form submission and the reasons for doing so, but what about re-enabling the submit button after an allotted amount of time. After all, what if the user presses the "stop" button immediately after submitting the form? They'd be screwed. Why not re-enable the submit button after an allotted amount of time so that the user may re-submit?
The MooTools JavaScript
window.addEvent('domready',function() {
var subber = $('submit');
subber.addEvent('click',function() {
subber.set('value','Submitting...').disabled = true;
(function() { subber.disabled = false; subber.set('value','Resubmit'); }).delay(10000); // how much time? 10 seconds
});
});
Of course, this isn't ideal in all situations. It is, however, a nice touch if your system can accommodate for it.
Update: Upon submission, the button's message changes to "submitting..." and once enabled, the message changes to "Resubmit." Thank you to Facundo Corradini for the suggestion!
![Write Simple, Elegant and Maintainable Media Queries with Sass]()
I spent a few months experimenting with different approaches for writing simple, elegant and maintainable media queries with Sass. Each solution had something that I really liked, but I couldn't find one that covered everything I needed to do, so I ventured into creating my...
![Welcome to My New Office]()
My first professional web development was at a small print shop where I sat in a windowless cubical all day. I suffered that boxed in environment for almost five years before I was able to find a remote job where I worked from home. The first...
![Implement jQuery’s hover() Method in MooTools]()
jQuery offers a quick event shortcut method called hover that accepts two functions that represent mouseover and mouseout actions. Here's how to implement that for MooTools Elements.
The MooTools JavaScript
We implement hover() which accepts to functions; one will be called on mouseenter and the other...
![Xbox Live Gamer API]()
My sharpshooter status aside, I've always been surprised upset that Microsoft has never provided an API for the vast amount of information about users, the games they play, and statistics within the games. Namely, I'd like to publicly shame every n00b I've baptized with my...