Submit Button Enabling

By  on  

"Enabling" you ask? Yes. We all know how to disable the submit upon form submission and the reasons for doing so, but what about re-enabling the submit button after an allotted amount of time. After all, what if the user presses the "stop" button immediately after submitting the form? They'd be screwed. Why not re-enable the submit button after an allotted amount of time so that the user may re-submit?

The MooTools JavaScript

window.addEvent('domready',function() {
		var subber = $('submit');
		subber.addEvent('click',function() {
			subber.set('value','Submitting...').disabled = true;
			(function() { subber.disabled = false; subber.set('value','Resubmit'); }).delay(10000); // how much time?  10 seconds
		});
	});

Of course, this isn't ideal in all situations. It is, however, a nice touch if your system can accommodate for it.

Update: Upon submission, the button's message changes to "submitting..." and once enabled, the message changes to "Resubmit." Thank you to Facundo Corradini for the suggestion!

Recent Features

  • By
    5 HTML5 APIs You Didn’t Know Existed

    When you say or read "HTML5", you half expect exotic dancers and unicorns to walk into the room to the tune of "I'm Sexy and I Know It."  Can you blame us though?  We watched the fundamental APIs stagnate for so long that a basic feature...

  • By
    CSS @supports

    Feature detection via JavaScript is a client side best practice and for all the right reasons, but unfortunately that same functionality hasn't been available within CSS.  What we end up doing is repeating the same properties multiple times with each browser prefix.  Yuck.  Another thing we...

Incredible Demos

  • By
    Flashy FAQs Using MooTools Sliders

    I often qualify a great website by one that pay attention to detail and makes all of the "little things" seem as though much time was spent on them. Let's face it -- FAQs are as boring as they come. That is, until you...

  • By
    Drag. Drop. Lock.

    I've received dozens of emails about my Six Degrees of Kevin Bacon Using MooTools article. The MooTools in my article contained a lot of conditional code to require correct dropping per the game and many people requested that I simplify the process and just...