Retrieving requestAnimationFrame with JavaScript

By  on  

The requestAnimationFrame function has been a major boost to developers creating and managing animations with JavaScript.  Paul Irish has an excellent introduction on requestAnimationFrame -- I highly recommend you read it.  This HTML5Hub post is also very good.  Most browsers now support the animation function but in the case a browser doesn't, you can shim a rough equivalent with setInterval:

var requestAnimationFrame = window.requestAnimationFrame
    || window.webkitRequestAnimationFrame
    || window.mozRequestAnimationFrame
    || window.msRequestAnimationFrame
    || function(callback) { return setTimeout(callback, 1000 / 60); };

requestAnimationFrame was implemented with browser prefixes so we'll check for those if the unprefixed window method isn't there.  If no native implementation exists, a setInterval shim will have to do!

Recent Features

  • By
    39 Shirts – Leaving Mozilla

    In 2001 I had just graduated from a small town high school and headed off to a small town college. I found myself in the quaint computer lab where the substandard computers featured two browsers: Internet Explorer and Mozilla. It was this lab where I fell...

  • By
    Write Better JavaScript with Promises

    You've probably heard the talk around the water cooler about how promises are the future. All of the cool kids are using them, but you don't see what makes them so special. Can't you just use a callback? What's the big deal? In this article, we'll...

Incredible Demos

  • By
    Translate Content with the Google Translate API and JavaScript

    Note:  For this tutorial, I'm using version1 of the Google Translate API.  A newer REST-based version is available. In an ideal world, all websites would have a feature that allowed the user to translate a website into their native language (or even more ideally, translation would be...

  • By
    Create an Animated Sliding Button Using MooTools

    Buttons (or links) are usually the elements on our sites that we want to draw a lot of attention to. Unfortunately many times they end up looking the most boring. You don't have to let that happen though! I recently found a...

Discussion

  1. MaxArt

    According to caniuse, Microsoft’s browsers never had a vendor prefixed version of requestAnimationFrame, so we can just keep moz and webkit.

    That’s a very common way to normalize the function, but in most recent implementations requestAnimationFrame passes an argument to the callback function, which is the amount of milliseconds since performance.timing.navigationStart, with micro precision too. This can be very handy for the callback.

    It’s not really possible to perfectly emulate this, but you can get something close if you take note of the epoch time as soon as the script is executed. So this is how I used to polyfill requestAnimationFrame:

    (function(start) {
        window.requestAnimationFrame = function(callback) {
            return setInterval(function() {
                callback(new Date().getTime() - start);
            }, 1000 / 60);
        };
    })(new Date().getTime());
    

    (Well, not exactly… since most of the times requestAnimationFrame is called again in the callback function, but the function itself takes some milliseconds at least to be executed – because it probably involves some kind of repaint – and you should adjust the time interval accordingly, or you may never hope to even get close to 60 fps.)

    Also, don’t forget to normalize cancelAnimationFrame, which has a nasty variant in some (and maybe forgotten?) WebKit browsers: webkitCancelRequestAnimationFrame.

Wrap your code in <pre class="{language}"></pre> tags, link to a GitHub gist, JSFiddle fiddle, or CodePen pen to embed!