Return a Default Value with Promises Using catch
Last week I tweeted all of you looking for your best JavaScript Array and Promise tricks, and as always, it didn't disappoint -- I learned quite a bit!
Today's JavaScript Promise trick is brought to you by Claudio Semeraro: how to use catch to set a default value instead of a try/catch:
// Instead of wrapping this block in a try/catch...
const result = await new Promise(
(resolve, reject) => reject("Because Stone Cold said so")
)
// ...use catch to set the default value (100)
.catch(() => 100);
As a trick I really like what's this brings; as far as readability and maintenance, if you don't know the trick, you might get confused. What do you think?
![CSS vs. JS Animation: Which is Faster?]()
How is it possible that JavaScript-based animation has secretly always been as fast — or faster — than CSS transitions? And, how is it possible that Adobe and Google consistently release media-rich mobile sites that rival the performance of native apps?
This article serves as a point-by-point...
![How to Create a RetroPie on Raspberry Pi – Graphical Guide]()
Today we get to play amazing games on our super powered game consoles, PCs, VR headsets, and even mobile devices. While I enjoy playing new games these days, I do long for the retro gaming systems I had when I was a kid: the original Nintendo...
![Create a Simple Slideshow Using MooTools, Part IV: Thumbnails and Captions]()
![Create a Dojo Lightbox with dojox.image.Lightbox]()
One of the reasons I love the Dojo Toolkit is that it seems to have everything. No scouring for a plugin from this site and then another plugin from that site to build my application. Buried within the expansive dojox namespace of Dojo is