Modifying visual media via code has always been a fascination of mine. Probably because I'm not a designer and I tend to stick to what I'm good at. One visual effect I love is seeing video reversed -- it provides a sometimes hilarious perspective on a given event.
Take this reversed water effect for example:
To reverse an animated GIF or video, you can use the ImageMagick library:
If you're interested in media engineering, check out my previous ImageMagick tutorials. These awesome media libraries are as close to an artist I will ever get!
With Firefox OS, asm.js, and the push for browser performance improvements, canvas and WebGL technologies are opening a world of possibilities. I featured 9 Mind-Blowing Canvas Demos and then took it up a level with 9 Mind-Blowing WebGL Demos, but I want to outdo...
Back in late 2012 it was not easy to find open source projects using requestAnimationFrame() - this is the hook that allows Javascript code to synchronize with a web browser's native paint loop. Animations using this method can run at 60 fps and deliver fantastic...
I get quite a few support requests for my previous MooTools SmoothScroll article and the issue usually boils down to the fact that SmoothScroll has become Fx.SmoothScroll. Here's a simple usage of Fx.SmoothScroll.
The HTML
The only HTML requirement for Fx.SmoothScroll is that all named...
We all love trusted JavaScript frameworks like MooTools, jQuery, and Dojo, but there's a big push toward using focused micro-frameworks for smaller purposes. Of course, there are positives and negatives to using them. Positives include smaller JS footprint (especially good for mobile) and less cruft, negatives...