Dive Into Dojo Series: Dive Into Dojo GFX
I just wanted to give everyone a heads up about my latest Dive Into Dojo post: Dive Into Dojo GFX!
It's well known that Dojo's DojoX collection is a treasure trove of enterprise-ready, advanced widgets and JavaScript classes that allow you to accomplish difficult tasks with relative ease. One of DojoX's most powerful features is GFX. Let's dive into what GFX is, how to create feature-rich vector drawings with GFX, and how you can start creating vector graphics with GFX today!
Be sure to check it out!
![Responsive and Infinitely Scalable JS Animations]()
Back in late 2012 it was not easy to find open source projects using requestAnimationFrame() - this is the hook that allows Javascript code to synchronize with a web browser's native paint loop. Animations using this method can run at 60 fps and deliver fantastic...
![9 Mind-Blowing WebGL Demos]()
As much as developers now loathe Flash, we're still playing a bit of catch up to natively duplicate the animation capabilities that Adobe's old technology provided us. Of course we have canvas, an awesome technology, one which I highlighted 9 mind-blowing demos. Another technology available...
how to get the coordination of the group? For a shape, i can use shape.x and shape.y, but group.x and group.y is undefine.