Dive Into Dojo Series: Dive Into Dojo GFX
I just wanted to give everyone a heads up about my latest Dive Into Dojo post: Dive Into Dojo GFX!
It's well known that Dojo's DojoX collection is a treasure trove of enterprise-ready, advanced widgets and JavaScript classes that allow you to accomplish difficult tasks with relative ease. One of DojoX's most powerful features is GFX. Let's dive into what GFX is, how to create feature-rich vector drawings with GFX, and how you can start creating vector graphics with GFX today!
Be sure to check it out!
![9 More Mind-Blowing WebGL Demos]()
With Firefox OS, asm.js, and the push for browser performance improvements, canvas and WebGL technologies are opening a world of possibilities. I featured 9 Mind-Blowing Canvas Demos and then took it up a level with 9 Mind-Blowing WebGL Demos, but I want to outdo...
![Animating CSS3 Transforms with MooTools Fx]()
![Web Audio API]()
The Web Audio API allows developers to load and decode audio on demand using JavaScript. The more I evaluate awesome games for Firefox OS TVs, the more I get to learn about these APIs that I normally wouldn't touch. The following is a very basic introduction to the WebAudio API...
![Simple Image Lazy Load and Fade]()
One of the quickest and easiest website performance optimizations is decreasing image loading. That means a variety of things, including minifying images with tools like ImageOptim and TinyPNG, using data URIs and sprites, and lazy loading images. It's a bit jarring when you're lazy loading images and they just...
how to get the coordination of the group? For a shape, i can use shape.x and shape.y, but group.x and group.y is undefine.