Catching Fatal Errors with Node.js child_process

By  on  

I'm relatively new to hardcore Node.js hacking so I'm seeing all sorts of lovely new errors that I have no clue how to solve when I initially see them.  To this point I've managed to keep a smile on my face while trying to fix these errors, a quality I quite enjoy about myself.  One of the recent errors I encountered was with child_process, whereby an error would occur within an execSync command and the entire app would brick; not even  a try/catch would save me.  I did find a solution, however.

The JavaScript

The best way to catch errors without letting your app brick is by using the process' spawn (or in this case spawnSync) method:

var childProcess = require('child_process');

var commitMessage = (function() {
	var spawn = childProcess.spawnSync('git', ['log', '--format=%B', '-n', '1']);
	var errorText = spawn.stderr.toString().trim();

	if (errorText) {
	  console.log('Fatal error from `git log`.  You must have one commit before deploying.');
	  throw new Error(errorText);
	}
	else {
	  return spawn.stdout.toString().trim();
	}
})();

With this method you can check the stderr buffer first; if there's a String from it you know it errored out, if no error text then the process was clean!

Recent Features

  • By
    Page Visibility API

    One event that's always been lacking within the document is a signal for when the user is looking at a given tab, or another tab. When does the user switch off our site to look at something else? When do they come back?

  • By
    Chris Coyier’s Favorite CodePen Demos

    David asked me if I'd be up for a guest post picking out some of my favorite Pens from CodePen. A daunting task! There are so many! I managed to pick a few though that have blown me away over the past few months. If you...

Incredible Demos

Discussion

  1. there is also a spawn.status property that holds the exit code. A check for spawn.status !== 0 might be more reliable in cases when there no error message…

  2. eliranmal

    also, spawn.stderr.toString() is not safe, as stderr may be undefined.
    you’re better off just wrapping it with the String constructor:

    String(spawn.stderr)
  3. caoyy

    Perhaps it is more elegant to use status to judge whether the execution was successful or not.

    const childProcess = require('child_process');
    
    var result = (() => {
      const { stderr, stdout, status } = childProcess.spawnSync('npm', ['install']);
    
      if (status !== 0) {
        const errorText = stderr.toString();
        console.log('Fatal error from npm install.');
    
        throw new Error(errorText);
      }
      return stdout.toString();
    })();
    

Wrap your code in <pre class="{language}"></pre> tags, link to a GitHub gist, JSFiddle fiddle, or CodePen pen to embed!