Catching Fatal Errors with Node.js child_process

By  on  

I'm relatively new to hardcore Node.js hacking so I'm seeing all sorts of lovely new errors that I have no clue how to solve when I initially see them.  To this point I've managed to keep a smile on my face while trying to fix these errors, a quality I quite enjoy about myself.  One of the recent errors I encountered was with child_process, whereby an error would occur within an execSync command and the entire app would brick; not even  a try/catch would save me.  I did find a solution, however.

The JavaScript

The best way to catch errors without letting your app brick is by using the process' spawn (or in this case spawnSync) method:

var childProcess = require('child_process');

var commitMessage = (function() {
	var spawn = childProcess.spawnSync('git', ['log', '--format=%B', '-n', '1']);
	var errorText = spawn.stderr.toString().trim();

	if (errorText) {
	  console.log('Fatal error from `git log`.  You must have one commit before deploying.');
	  throw new Error(errorText);
	}
	else {
	  return spawn.stdout.toString().trim();
	}
})();

With this method you can check the stderr buffer first; if there's a String from it you know it errored out, if no error text then the process was clean!

Recent Features

  • By
    6 Things You Didn’t Know About Firefox OS

    Firefox OS is all over the tech news and for good reason:  Mozilla's finally given web developers the platform that they need to create apps the way they've been creating them for years -- with CSS, HTML, and JavaScript.  Firefox OS has been rapidly improving...

  • By
    I’m an Impostor

    This is the hardest thing I've ever had to write, much less admit to myself.  I've written resignation letters from jobs I've loved, I've ended relationships, I've failed at a host of tasks, and let myself down in my life.  All of those feelings were very...

Incredible Demos

  • By
    CSS Vertical Centering

    Front-end developing is beautiful, and it's getting prettier by the day. Nowadays we got so many concepts, methodologies, good practices and whatnot to make our work stand out from the rest. Javascript (along with its countless third party libraries) and CSS have grown so big, helping...

  • By
    Drag. Drop. Lock.

    I've received dozens of emails about my Six Degrees of Kevin Bacon Using MooTools article. The MooTools in my article contained a lot of conditional code to require correct dropping per the game and many people requested that I simplify the process and just...

Discussion

  1. there is also a spawn.status property that holds the exit code. A check for spawn.status !== 0 might be more reliable in cases when there no error message…

  2. eliranmal

    also, spawn.stderr.toString() is not safe, as stderr may be undefined.
    you’re better off just wrapping it with the String constructor:

    String(spawn.stderr)
  3. caoyy

    Perhaps it is more elegant to use status to judge whether the execution was successful or not.

    const childProcess = require('child_process');
    
    var result = (() => {
      const { stderr, stdout, status } = childProcess.spawnSync('npm', ['install']);
    
      if (status !== 0) {
        const errorText = stderr.toString();
        console.log('Fatal error from npm install.');
    
        throw new Error(errorText);
      }
      return stdout.toString();
    })();
    

Wrap your code in <pre class="{language}"></pre> tags, link to a GitHub gist, JSFiddle fiddle, or CodePen pen to embed!