Detect XR Support with JavaScript
A few years ago I wrote an article about how to detect VR support with JavaScript. Since that time, a whole lot has changed. "Augmented reality" became a thing and terminology has moved to "XR", instead of VR or AR. As such, the API has needed to evolve.
The presence of navigator.xr signals that the browser supports the WebXR API and XR devices:
const supportsXR = 'xr' in window.navigator;
I really like using in for feature checking rather than if(navigator.xr), as simply invoking that could cause some initialization to take place. In future posts we'll explore identifying and connecting to different devices.
![Create Namespaced Classes with MooTools]()
MooTools has always gotten a bit of grief for not inherently using and standardizing namespaced-based JavaScript classes like the Dojo Toolkit does. Many developers create their classes as globals which is generally frowned up. I mostly disagree with that stance, but each to their own. In any event...
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I get asked loads of questions every day but I'm always surprised that they're rarely questions about code or even tech -- many of the questions I get are more about non-dev stuff like what my office is like, what software I use, and oftentimes...
![Use Custom Missing Image Graphics Using Dojo]()
A few months back I posted an article about how you can use your own "missing image" graphics when an image fails to load using MooTools and jQuery. Here's how to do the same using Dojo.
The HTML
We'll delegate the image to display by class...
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A long time back I coded a MooTools class called OpenLinks. The class is quite useful but the code...sucks. I've gotten much better with MooTools over the past years so I thought I'd go back and update the class to be better, faster...