Detect XR Support with JavaScript
A few years ago I wrote an article about how to detect VR support with JavaScript. Since that time, a whole lot has changed. "Augmented reality" became a thing and terminology has moved to "XR", instead of VR or AR. As such, the API has needed to evolve.
The presence of navigator.xr signals that the browser supports the WebXR API and XR devices:
const supportsXR = 'xr' in window.navigator;
I really like using in for feature checking rather than if(navigator.xr), as simply invoking that could cause some initialization to take place. In future posts we'll explore identifying and connecting to different devices.
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While synchronous code is easier to follow and debug, async is generally better for performance and flexibility. Why "hold up the show" when you can trigger numerous requests at once and then handle them when each is ready? Promises are becoming a big part of the JavaScript world...
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One event that's always been lacking within the document is a signal for when the user is looking at a given tab, or another tab. When does the user switch off our site to look at something else? When do they come back?
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I get quite a few support requests for my previous MooTools SmoothScroll article and the issue usually boils down to the fact that SmoothScroll has become Fx.SmoothScroll. Here's a simple usage of Fx.SmoothScroll.
The HTML
The only HTML requirement for Fx.SmoothScroll is that all named...
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For the longest time, developers were frustrated by elements with overflow not being scrollable within the page of iOS Safari. For my blog it was particularly frustrating because I display my demos in sandboxed IFRAMEs on top of the article itself, so as to not affect my site's...