Detect XR Support with JavaScript
A few years ago I wrote an article about how to detect VR support with JavaScript. Since that time, a whole lot has changed. "Augmented reality" became a thing and terminology has moved to "XR", instead of VR or AR. As such, the API has needed to evolve.
The presence of navigator.xr signals that the browser supports the WebXR API and XR devices:
const supportsXR = 'xr' in window.navigator;
I really like using in for feature checking rather than if(navigator.xr), as simply invoking that could cause some initialization to take place. In future posts we'll explore identifying and connecting to different devices.
![JavaScript Promise API]()
While synchronous code is easier to follow and debug, async is generally better for performance and flexibility. Why "hold up the show" when you can trigger numerous requests at once and then handle them when each is ready? Promises are becoming a big part of the JavaScript world...
![6 Things You Didn’t Know About Firefox OS]()
Firefox OS is all over the tech news and for good reason: Mozilla's finally given web developers the platform that they need to create apps the way they've been creating them for years -- with CSS, HTML, and JavaScript. Firefox OS has been rapidly improving...
![Assign Anchor IDs Using MooTools 1.2]()
One of my favorite uses of the MooTools JavaScript library is the SmoothScroll plugin. I use it on my website, my employer's website, and on many customer websites. The best part about the plugin is that it's so easy to implement.
I recently ran...
![Create a Simple News Scroller Using Dojo]()
My journey into Dojo JavaScript has been exciting and I'm continuing to learn more as I port MooTools scripts to Dojo. My latest experiment is porting a simple new scroller from MooTools to Dojo. The code is very similar!
The HTML
The news items...