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![Responsive and Infinitely Scalable JS Animations]()
Responsive and Infinitely Scalable JS Animations
Back in late 2012 it was not easy to find open source projects using
requestAnimationFrame()- this is the hook that allows Javascript code to synchronize with a web browser's native paint loop. Animations using this method can run at 60 fps and deliver fantastic...![9 More Mind-Blowing WebGL Demos]()
9 More Mind-Blowing WebGL Demos
With Firefox OS, asm.js, and the push for browser performance improvements, canvas and WebGL technologies are opening a world of possibilities. I featured 9 Mind-Blowing Canvas Demos and then took it up a level with 9 Mind-Blowing WebGL Demos, but I want to outdo...
Incredible Demos
![Duplicate the jQuery Homepage Tooltips Using Dojo]()
Duplicate the jQuery Homepage Tooltips Using Dojo
The jQuery homepage has a pretty suave tooltip-like effect as seen below: Here's how to accomplish this same effect using Dojo. The XHTML The above HTML was taken directly from the jQuery homepage -- no changes. The CSS The above CSS has been slightly modified to match the CSS rules already...
![Resize an Image Using Canvas, Drag and Drop and the File API]()
Resize an Image Using Canvas, Drag and Drop and the File API
Recently I was asked to create a user interface that allows someone to upload an image to a server (among other things) so that it could be used in the various web sites my company provides to its clients. Normally this would be an easy task—create a...




