In this episode: David and Todd welcome Dojo and JavaScript legend Dylan Schiemann and TypeScript and Dojo 2 superhero Nick Nisi. We cover the early days of Dojo, the road to 2.0, and what's in Dojo 2.0 and beyond. Enjoy!
With Firefox OS, asm.js, and the push for browser performance improvements, canvas and WebGL technologies are opening a world of possibilities. I featured 9 Mind-Blowing Canvas Demos and then took it up a level with 9 Mind-Blowing WebGL Demos, but I want to outdo...
Back in late 2012 it was not easy to find open source projects using requestAnimationFrame() - this is the hook that allows Javascript code to synchronize with a web browser's native paint loop. Animations using this method can run at 60 fps and deliver fantastic...
Image protection is a hot topic on the net these days, and why shouldn't it be? If you spent two hours designing an awesome graphic, would you want it ripped of in matter of seconds? Hell no! That's why I've created an image...
One of the great parts of MooTools is that the library itself allows for maximum flexibility within its provided classes. You can see evidence of this in the "Class" class' implement method. Using the implement method, you can add your own methods to...