Catching Fatal Errors with Node.js child_process

By  on  

I'm relatively new to hardcore Node.js hacking so I'm seeing all sorts of lovely new errors that I have no clue how to solve when I initially see them.  To this point I've managed to keep a smile on my face while trying to fix these errors, a quality I quite enjoy about myself.  One of the recent errors I encountered was with child_process, whereby an error would occur within an execSync command and the entire app would brick; not even  a try/catch would save me.  I did find a solution, however.

The JavaScript

The best way to catch errors without letting your app brick is by using the process' spawn (or in this case spawnSync) method:

var childProcess = require('child_process');

var commitMessage = (function() {
	var spawn = childProcess.spawnSync('git', ['log', '--format=%B', '-n', '1']);
	var errorText = spawn.stderr.toString().trim();

	if (errorText) {
	  console.log('Fatal error from `git log`.  You must have one commit before deploying.');
	  throw new Error(errorText);
	}
	else {
	  return spawn.stdout.toString().trim();
	}
})();

With this method you can check the stderr buffer first; if there's a String from it you know it errored out, if no error text then the process was clean!

Recent Features

  • By
    9 Mind-Blowing WebGL Demos

    As much as developers now loathe Flash, we're still playing a bit of catch up to natively duplicate the animation capabilities that Adobe's old technology provided us.  Of course we have canvas, an awesome technology, one which I highlighted 9 mind-blowing demos.  Another technology available...

  • By
    39 Shirts – Leaving Mozilla

    In 2001 I had just graduated from a small town high school and headed off to a small town college. I found myself in the quaint computer lab where the substandard computers featured two browsers: Internet Explorer and Mozilla. It was this lab where I fell...

Incredible Demos

  • By
    MooTools 1.2 OpenLinks Plugin

    I often incorporate tools into my customers' websites that allow them to have some control over the content on their website. When doing so, I offer some tips to my clients to help them keep their website in good shape. One of the tips...

  • By
    Animated Progress Bars Using MooTools: dwProgressBar

    I love progress bars. It's important that I know roughly what percentage of a task is complete. I've created a highly customizable MooTools progress bar class that animates to the desired percentage. The Moo-Generated XHTML This DIV structure is extremely simple and can be controlled...

Discussion

  1. there is also a spawn.status property that holds the exit code. A check for spawn.status !== 0 might be more reliable in cases when there no error message…

  2. eliranmal

    also, spawn.stderr.toString() is not safe, as stderr may be undefined.
    you’re better off just wrapping it with the String constructor:

    String(spawn.stderr)
  3. caoyy

    Perhaps it is more elegant to use status to judge whether the execution was successful or not.

    const childProcess = require('child_process');
    
    var result = (() => {
      const { stderr, stdout, status } = childProcess.spawnSync('npm', ['install']);
    
      if (status !== 0) {
        const errorText = stderr.toString();
        console.log('Fatal error from npm install.');
    
        throw new Error(errorText);
      }
      return stdout.toString();
    })();
    

Wrap your code in <pre class="{language}"></pre> tags, link to a GitHub gist, JSFiddle fiddle, or CodePen pen to embed!