Submit Button Enabling
"Enabling" you ask? Yes. We all know how to disable the submit upon form submission and the reasons for doing so, but what about re-enabling the submit button after an allotted amount of time. After all, what if the user presses the "stop" button immediately after submitting the form? They'd be screwed. Why not re-enable the submit button after an allotted amount of time so that the user may re-submit?
The MooTools JavaScript
window.addEvent('domready',function() {
var subber = $('submit');
subber.addEvent('click',function() {
subber.set('value','Submitting...').disabled = true;
(function() { subber.disabled = false; subber.set('value','Resubmit'); }).delay(10000); // how much time? 10 seconds
});
});
Of course, this isn't ideal in all situations. It is, however, a nice touch if your system can accommodate for it.
Update: Upon submission, the button's message changes to "submitting..." and once enabled, the message changes to "Resubmit." Thank you to Facundo Corradini for the suggestion!
![JavaScript Promise API]()
While synchronous code is easier to follow and debug, async is generally better for performance and flexibility. Why "hold up the show" when you can trigger numerous requests at once and then handle them when each is ready? Promises are becoming a big part of the JavaScript world...
![CSS Filters]()
CSS filter support recently landed within WebKit nightlies. CSS filters provide a method for modifying the rendering of a basic DOM element, image, or video. CSS filters allow for blurring, warping, and modifying the color intensity of elements. Let's have...
![Drag and Drop MooTools File Uploads]()
Honesty hour confession: file uploading within the web browser sucks. It just does. Like the ugly SELECT element, the file input is almost unstylable and looks different on different platforms. Add to those criticism the fact that we're all used to drag and drop operations...
![Smooth Scrolling with MooTools Fx.SmoothScroll]()
I get quite a few support requests for my previous MooTools SmoothScroll article and the issue usually boils down to the fact that SmoothScroll has become Fx.SmoothScroll. Here's a simple usage of Fx.SmoothScroll.
The HTML
The only HTML requirement for Fx.SmoothScroll is that all named...