Submit Button Enabling
"Enabling" you ask? Yes. We all know how to disable the submit upon form submission and the reasons for doing so, but what about re-enabling the submit button after an allotted amount of time. After all, what if the user presses the "stop" button immediately after submitting the form? They'd be screwed. Why not re-enable the submit button after an allotted amount of time so that the user may re-submit?
The MooTools JavaScript
window.addEvent('domready',function() {
var subber = $('submit');
subber.addEvent('click',function() {
subber.set('value','Submitting...').disabled = true;
(function() { subber.disabled = false; subber.set('value','Resubmit'); }).delay(10000); // how much time? 10 seconds
});
});
Of course, this isn't ideal in all situations. It is, however, a nice touch if your system can accommodate for it.
Update: Upon submission, the button's message changes to "submitting..." and once enabled, the message changes to "Resubmit." Thank you to Facundo Corradini for the suggestion!
![Being a Dev Dad]()
I get asked loads of questions every day but I'm always surprised that they're rarely questions about code or even tech -- many of the questions I get are more about non-dev stuff like what my office is like, what software I use, and oftentimes...
![9 More Mind-Blowing WebGL Demos]()
With Firefox OS, asm.js, and the push for browser performance improvements, canvas and WebGL technologies are opening a world of possibilities. I featured 9 Mind-Blowing Canvas Demos and then took it up a level with 9 Mind-Blowing WebGL Demos, but I want to outdo...
![Ana Tudor’s Favorite CodePen Demos]()
Cocoon
I love canvas, I love interactive demos and I don't think I have ever been more impressed by somebody's work than when I discovered what Tiffany Rayside has created on CodePen. So I had to start off with one of her interactive canvas pens, even though...
![pointer Media Query]()
As more devices emerge and differences in device interaction are implemented, the more important good CSS code will become. In order to write good CSS, we need some indicator about device capabilities. We've used CSS media queries thus far, with checks for max-width and pixel ratios.