Submit Button Enabling
"Enabling" you ask? Yes. We all know how to disable the submit upon form submission and the reasons for doing so, but what about re-enabling the submit button after an allotted amount of time. After all, what if the user presses the "stop" button immediately after submitting the form? They'd be screwed. Why not re-enable the submit button after an allotted amount of time so that the user may re-submit?
The MooTools JavaScript
window.addEvent('domready',function() {
var subber = $('submit');
subber.addEvent('click',function() {
subber.set('value','Submitting...').disabled = true;
(function() { subber.disabled = false; subber.set('value','Resubmit'); }).delay(10000); // how much time? 10 seconds
});
});
Of course, this isn't ideal in all situations. It is, however, a nice touch if your system can accommodate for it.
Update: Upon submission, the button's message changes to "submitting..." and once enabled, the message changes to "Resubmit." Thank you to Facundo Corradini for the suggestion!
![Welcome to My New Office]()
My first professional web development was at a small print shop where I sat in a windowless cubical all day. I suffered that boxed in environment for almost five years before I was able to find a remote job where I worked from home. The first...
![Serving Fonts from CDN]()
For maximum performance, we all know we must put our assets on CDN (another domain). Along with those assets are custom web fonts. Unfortunately custom web fonts via CDN (or any cross-domain font request) don't work in Firefox or Internet Explorer (correctly so, by spec) though...
![MooTools-Like Element Creation in jQuery]()
I really dislike jQuery's element creation syntax. It's basically the same as typing out HTML but within a JavaScript string...ugly! Luckily Basil Goldman has created a jQuery plugin that allows you to create elements using MooTools-like syntax.
Standard jQuery Element Creation
Looks exactly like writing out...
![Create a Clearable TextBox with the Dojo Toolkit]()
Usability is a key feature when creating user interfaces; it's all in the details. I was recently using my iPhone and it dawned on my how awesome the "x" icon is in its input elements. No holding the delete key down. No pressing it a...