Remove Audio From Video
Sometimes I want to display live motion without the audio, since the audio is either bad quality or it's just extra load, which is especially important on mobile. You could probably argue converting the video to GIF is more appropriate, but GIFs can be larger and more taxing on the device. You also cannot pause or control animated GIFs.
The better solution may be to remove the audio from a video:
./ffmpeg -i MusicVideo.webm -vcodec copy -an MusicVideoNoAudio.webm
The -an
option removes the the audio from the input file, producing a video without any audio. The sample file below went from 5.4MB
to 4.1MB
and now you don't hear the annoying wind in the background.
![I’m an Impostor]()
This is the hardest thing I've ever had to write, much less admit to myself. I've written resignation letters from jobs I've loved, I've ended relationships, I've failed at a host of tasks, and let myself down in my life. All of those feelings were very...
![5 HTML5 APIs You Didn’t Know Existed]()
When you say or read "HTML5", you half expect exotic dancers and unicorns to walk into the room to the tune of "I'm Sexy and I Know It." Can you blame us though? We watched the fundamental APIs stagnate for so long that a basic feature...
![Web Audio API]()
The Web Audio API allows developers to load and decode audio on demand using JavaScript. The more I evaluate awesome games for Firefox OS TVs, the more I get to learn about these APIs that I normally wouldn't touch. The following is a very basic introduction to the WebAudio API...
![CSS pointer-events]()
The responsibilities taken on by CSS seems to be increasingly blurring with JavaScript. Consider the -webkit-touch-callout
CSS property, which prevents iOS's link dialog menu when you tap and hold a clickable element. The pointer-events
property is even more JavaScript-like, preventing:
click actions from doing...
If you wanted to you can extract the audio from the video. If you needed the audio for something else.
Thanks for the tutorial!