Check for Function and Class Existence Using PHP
When you've inherited a big website or you're working on a group website where you don't have quick access to communicate with the other developers, it's important to not assume that a custom function or class name has not already been defined. Here's how you can protect yourself:
The PHP
if(!function_exists('show_article')) {
function show_article($id) {
//code here
}
}
if(!class_exists('my_class')) {
class myclass {
//code here
}
}
Using this type of programming can also protect you in case a file gets accidentally included twice. If a file with a function definition were to be included twice, you'd get an ugly "redefined" error when the function is realistically only in one file.
![5 Awesome New Mozilla Technologies You’ve Never Heard Of]()
My trip to Mozilla Summit 2013 was incredible. I've spent so much time focusing on my project that I had lost sight of all of the great work Mozillians were putting out. MozSummit provided the perfect reminder of how brilliant my colleagues are and how much...
![9 More Mind-Blowing WebGL Demos]()
With Firefox OS, asm.js, and the push for browser performance improvements, canvas and WebGL technologies are opening a world of possibilities. I featured 9 Mind-Blowing Canvas Demos and then took it up a level with 9 Mind-Blowing WebGL Demos, but I want to outdo...
![MooTools Flashlight Effect]()
Another reason that I love Twitter so much is that I'm able to check out what fellow developers think is interesting. Chris Coyier posted about a flashlight effect he found built with jQuery. While I agree with Chris that it's a little corny, it...
![Introducing MooTools Templated]()
One major problem with creating UI components with the MooTools JavaScript framework is that there isn't a great way of allowing customization of template and ease of node creation. As of today, there are two ways of creating:
new Element Madness
The first way to create UI-driven...
It seems a little redundant to check for class existence when you’re trying to create a new class. If the class does exist, then you want yours to be named something else so that it can be used. I would personally want an error in the example above, so I knew to rename the class.
It would make sense to check for the class before instantiating it, but to check for the class before creating it, seems like it could create some confusing situations.
Thanks for this cool idea. Sometime it really becomes hard to follow other developers of the team, so this idea will really help.