Safe Function Calls with attempt

By  on  

As browser implement new APIs, the truth is that though the APIs provide more power, I'd argue they bring about more volatility.  Whether it's the API that's the issue or us trying to use it, you're bound to run into errors which may break parts of your app.  Crap.  And a try/catch blocks everywhere?  Bleh.  That's why I use an attempt function in such cases:  it keeps the code cleaner and with less side effects.

The JavaScript

What we'll do is essentially call the function for the user, catching any crap that comes along:

function attempt(fn, args, binding) {
	try {
		return fn.apply(binding, args);
	} catch(e) {
		console.log('Exception, fix me please', e);
	}
}

// Use it!
attempt(function() {
	/* volatile stuff */
}, ['argOne', someVar], this);

Provide the function, args, and binding and you're all set.  You can use anonymous functions, named functions, whatever.  And you don't need to add your own try/catch blocks everywhere.  Nothing groundbreaking in the code above but it's safe and easy!

Recent Features

  • By
    Write Better JavaScript with Promises

    You've probably heard the talk around the water cooler about how promises are the future. All of the cool kids are using them, but you don't see what makes them so special. Can't you just use a callback? What's the big deal? In this article, we'll...

  • By
    6 Things You Didn’t Know About Firefox OS

    Firefox OS is all over the tech news and for good reason:  Mozilla's finally given web developers the platform that they need to create apps the way they've been creating them for years -- with CSS, HTML, and JavaScript.  Firefox OS has been rapidly improving...

Incredible Demos

  • By
    Sexy Album Art with MooTools or jQuery

    The way that album information displays is usually insanely boring. Music is supposed to be fun and moving, right? Luckily MooTools and jQuery allow us to communicate that creativity on the web. The XHTML A few structure DIVs and the album information. The CSS The CSS...

  • By
    Drag. Drop. Lock.

    I've received dozens of emails about my Six Degrees of Kevin Bacon Using MooTools article. The MooTools in my article contained a lot of conditional code to require correct dropping per the game and many people requested that I simplify the process and just...

Discussion

    Wrap your code in <pre class="{language}"></pre> tags, link to a GitHub gist, JSFiddle fiddle, or CodePen pen to embed!