On this week's episode: David shrugs aside the scars of the week's DevTools Debugger development to welcome this week's guest: Charlie Vazac. Charlie boasts the title of Senior Architect at Akamai and joins David and Todd to talk about third party JavaScript, monkey patching, security, performance, and more! Enjoy!
Today we get to play amazing games on our super powered game consoles, PCs, VR headsets, and even mobile devices. While I enjoy playing new games these days, I do long for the retro gaming systems I had when I was a kid: the original Nintendo...
While synchronous code is easier to follow and debug, async is generally better for performance and flexibility. Why "hold up the show" when you can trigger numerous requests at once and then handle them when each is ready? Promises are becoming a big part of the JavaScript world...
With Firefox OS, asm.js, and the push for browser performance improvements, canvas and WebGL technologies are opening a world of possibilities. I featured 9 Mind-Blowing Canvas Demos and then took it up a level with 9 Mind-Blowing WebGL Demos, but I want to outdo...
You've probably noticed that I shy away from writing really long articles. Here are a few reasons why:
Most site visitors are coming from Google and just want a straight to the point, bail-me-out ASAP answer to a question.
I've noticed that I have a hard time...