onInput Event
Coding HTML forms has been painful my entire career. Form controls look different between operating systems and browsers, coding client side and server side validation is a nightmare, and inevitably you forget something somewhere along the line. Some behaviors don't act the way you'd hope, like onChange, which only fires when the user leaves (blurs) a given form controls. Enter the onInputevent, which changes upon keystroke, paste, etc.
// Try it here: https://codepen.io/darkwing/pen/KKmBNvg
myInput.addEventListener('input', e => {
console.log(e.target.value);
});
These days it seems like the old onChange behavior isn't useful -- we always want to react to any user input. onInput also fires on elements with contenteditable and designmode attributes. Most modern JavaScript libraries like React treat onChange like onInput, so it's as though onChange has lost its use!
![Vibration API]()
Many of the new APIs provided to us by browser vendors are more targeted toward the mobile user than the desktop user. One of those simple APIs the Vibration API. The Vibration API allows developers to direct the device, using JavaScript, to vibrate in...
![Responsive and Infinitely Scalable JS Animations]()
Back in late 2012 it was not easy to find open source projects using requestAnimationFrame() - this is the hook that allows Javascript code to synchronize with a web browser's native paint loop. Animations using this method can run at 60 fps and deliver fantastic...
![Style Textarea Resizers]()
Modern browsers are nice in that they allow you to style some odd properties. Heck, one of the most popular posts on this blog is HTML5 Placeholder Styling with CSS, a tiny but useful task. Did you know you can also restyle the textarea resizer in WebKit...
![Editable Content Using MooTools 1.2, PHP, and MySQL]()
Everybody and their aerobics instructor wants to be able to edit their own website these days. And why wouldn't they? I mean, they have a $500 budget, no HTML/CSS experience, and extraordinary expectations. Enough ranting though. Having a website that allows for...
I agree that onInput is very handy, but I beg to differ on the point that there is no more use for onChange. E.g. in this tutorial for creating a custom audio player: https://css-tricks.com/lets-create-a-custom-audio-player/#play-pause There, the onChange event is used for a range input element to seek to a passage in an audio file. While playing the audio, you might not want the current position in the audio to change on every input, but only after having finished seeking the correct passage.