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    Responsive and Infinitely Scalable JS Animations

    Back in late 2012 it was not easy to find open source projects using requestAnimationFrame() - this is the hook that allows Javascript code to synchronize with a web browser's native paint loop. Animations using this method can run at 60 fps and deliver fantastic...

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    9 Mind-Blowing WebGL Demos

    As much as developers now loathe Flash, we're still playing a bit of catch up to natively duplicate the animation capabilities that Adobe's old technology provided us.  Of course we have canvas, an awesome technology, one which I highlighted 9 mind-blowing demos.  Another technology available...

Incredible Demos

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    Resize an Image Using Canvas, Drag and Drop and the File API

    Recently I was asked to create a user interface that allows someone to upload an image to a server (among other things) so that it could be used in the various web sites my company provides to its clients. Normally this would be an easy task—create a...

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    MooTools Link Fading

    We all know that we can set a different link color (among other properties) on the hover event, but why not show a little bit more dynamism by making the original color fade to the next? Using MooTools 1.2, you can achieve that effect. The MooTools...

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