In this episode: Todd returns from a vacation to Disney and gives David some tips about surviving a family visit to Orlando's most famous theme parks. Erik Onarheim and Kamran Ayub join the guys to discuss HTML5 games, the Excalibur JavaScript HTML5 game library, the amazing games made with Excalibur, and more JavaScript sorcery. Enjoy!
One major problem with creating UI components with the MooTools JavaScript framework is that there isn't a great way of allowing customization of template and ease of node creation. As of today, there are two ways of creating:
new Element Madness
The first way to create UI-driven...
My team mate Edna Piranha is not only an awesome hacker; she's also a fantastic philosopher! Communication and online interactions is a subject that has kept her mind busy for a long time, and it has also resulted in a bunch of interesting experimental projects...
If I can avoid using JavaScript for element animations, I'm incredibly happy and driven to do so. They're more efficient, don't require a JavaScript framework to manage steps, and they're more elegant. One effect that is difficult to nail down with pure CSS is sliding up...
I love progress bars. It's important that I know roughly what percentage of a task is complete. I've created a highly customizable MooTools progress bar class that animates to the desired percentage.
The Moo-Generated XHTML
This DIV structure is extremely simple and can be controlled...