In this episode: Todd returns from a vacation to Disney and gives David some tips about surviving a family visit to Orlando's most famous theme parks. Erik Onarheim and Kamran Ayub join the guys to discuss HTML5 games, the Excalibur JavaScript HTML5 game library, the amazing games made with Excalibur, and more JavaScript sorcery. Enjoy!
While synchronous code is easier to follow and debug, async is generally better for performance and flexibility. Why "hold up the show" when you can trigger numerous requests at once and then handle them when each is ready? Promises are becoming a big part of the JavaScript world...
Kids these days, I tell ya. All they care about is the technology. The video games. The bottled water. Oh, and the texting, always the texting. Back in my day, all we had was...OK, I had all of these things too. But I still don't get...
I was recently scoping out the horrid source code of the Google homepage when I noticed the "Google Search" and "I'm Feeling Lucky" buttons had a style definition I hadn't seen before: -webkit-appearance. The value assigned to the style was "push-button." They are buttons so that...
Usability is a key feature when creating user interfaces; it's all in the details. I was recently using my iPhone and it dawned on my how awesome the "x" icon is in its input elements. No holding the delete key down. No pressing it a...