Node.js Debugging

By  on  

Proper logging is of massive utility for web apps, both during development and after deployment.  What can sometimes be difficult is organizing both the code and output of logging, i.e. knowing where each log message is coming from.  I recently found debug, a Node.js utility for organized and optimized debugging.

Creating an instance of debug is simple and you can create multiple loggers per file:

// Create multiple instances of debug
// In theory these would serve two different purposes
var debuggerA = require('debug')('worker:a'),
    debuggerB = require('debug')('worker:b');

// Sample usages of the debugger
function work() {
  debuggerA('doing lots of uninteresting work');
  setTimeout(work, Math.random() * 1000);
}

work();

function workb() {
  debuggerB('doing some work');
  setTimeout(workb, Math.random() * 2000);
}

workb();

Node.js Debug

The namespace given to a debug instance as you must use an environment variable to signal which loggers should go to STDOUT when the script is run:

// Show all debugger messages prefixed "worker:_____"
DEBUG=worker:* node app.js

The environment variable strategy for signaling which instances should output is brilliant as you may want only certain types of messages logged in production vs. development.  Use namespaces wisely!

I was also able to use chalk to color messages as desired:

var chalk = require('chalk');

debuggerA(chalk.red.bold('OMG an awful error!'));

debug is one of those utilities that has a very simple purpose and accomplishes the task well.  Don't skimp when it comes to logging informative messages -- they'll help you during development and could be critical when auditing the app after a security incident!

Recent Features

  • By
    How to Create a Twitter Card

    One of my favorite social APIs was the Open Graph API adopted by Facebook.  Adding just a few META tags to each page allowed links to my article to be styled and presented the way I wanted them to, giving me a bit of control...

  • By
    JavaScript Promise API

    While synchronous code is easier to follow and debug, async is generally better for performance and flexibility. Why "hold up the show" when you can trigger numerous requests at once and then handle them when each is ready?  Promises are becoming a big part of the JavaScript world...

Incredible Demos

  • By
    Parallax Sound Waves Animating on Scroll

    Scrolling animations are fun. They are fun to create and fun to use. If you are tired of bootstrapping you might find playing with scrolling animations as a nice juicy refreshment in your dry front-end development career. Let's have a look how to create animating...

  • By
    HTML5 download Attribute

    I tend to get caught up on the JavaScript side of the HTML5 revolution, and can you blame me?  HTML5 gives us awesome "big" stuff like WebSockets, Web Workers, History, Storage and little helpers like the Element classList collection.  There are, however, smaller features in...

Discussion

  1. Allain

    Thanks for making this known. I’m pretty sure debug logs to STDERR so that piping still works.

Wrap your code in <pre class="{language}"></pre> tags, link to a GitHub gist, JSFiddle fiddle, or CodePen pen to embed!