Submit Button Enabling

By  on  

"Enabling" you ask? Yes. We all know how to disable the submit upon form submission and the reasons for doing so, but what about re-enabling the submit button after an allotted amount of time. After all, what if the user presses the "stop" button immediately after submitting the form? They'd be screwed. Why not re-enable the submit button after an allotted amount of time so that the user may re-submit?

The MooTools JavaScript

window.addEvent('domready',function() {
		var subber = $('submit');
		subber.addEvent('click',function() {
			subber.set('value','Submitting...').disabled = true;
			(function() { subber.disabled = false; subber.set('value','Resubmit'); }).delay(10000); // how much time?  10 seconds
		});
	});

Of course, this isn't ideal in all situations. It is, however, a nice touch if your system can accommodate for it.

Update: Upon submission, the button's message changes to "submitting..." and once enabled, the message changes to "Resubmit." Thank you to Facundo Corradini for the suggestion!

Recent Features

  • By
    I’m an Impostor

    This is the hardest thing I've ever had to write, much less admit to myself.  I've written resignation letters from jobs I've loved, I've ended relationships, I've failed at a host of tasks, and let myself down in my life.  All of those feelings were very...

  • By
    CSS 3D Folding Animation

    Google Plus provides loads of inspiration for front-end developers, especially when it comes to the CSS and JavaScript wonders they create. Last year I duplicated their incredible PhotoStack effect with both MooTools and pure CSS; this time I'm going to duplicate...

Incredible Demos

  • By
    Introducing MooTools ElementSpy

    One part of MooTools I love is the ease of implementing events within classes. Just add Events to your Implements array and you can fire events anywhere you want -- these events are extremely helpful. ScrollSpy and many other popular MooTools plugins would...

  • By
    Web Audio API

    The Web Audio API allows developers to load and decode audio on demand using JavaScript.  The more I evaluate awesome games for Firefox OS TVs, the more I get to learn about these APIs that I normally wouldn't touch.  The following is a very basic introduction to the WebAudio API...